The objective is in three phases: to destroy the Imperial defenses to go into the narrow tunnels and blow up the shield projectors to disable the power couplings and leave the reactor core vulnerable - and then to blow it up. The map being played was an Imperial shipyard above the planet Fondor. On 2 April 1982, Argentina invaded and occupied the Falkland Islands, a British overseas territory in the South Atlantic. The hybrids are the X-Wing and TIE fighter.
The interceptors are glass cannons, fast and agile but smashable, and include the A-Wing on the Rebel side and the TIE Interceptor on the Imperial side. Bombers are tanks, slow but powerful, and include the Y-Wing on the Rebel side and the TIE bomber on the Imperial side. Starfighter Assault has class-based ships: hybrid, bomber and interceptor. The hull provides a great 50 boost to max health, which offsets the 20 decrease from the unstable engine. Starfighter Assault has been built with developer Criterion's (developer of the Burnout series) help, and controls have apparently been built fresh even for ships returning from Star Wars Battlefront 1. Related: Star Wars: Squadrons Flight Stick Buyers Guide For Newbies The reinforced hull and unstable engine are important together in this loadout. During the EA Gamescom briefing we saw an entire Starfighter Assault space battle demonstrated in Star Wars Battlefront 2.